bubblegutz Lance Corporal

 bubblegutz - SAS
Assault Rifles Transport
Medic
Ghost Town
United States
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Player Profile Team Profile Combat Profile
Scores
Global 129
Team 115
Combat 14
Commander 0
Time
Parachute 00:00:02
Commander 00:00:00
Squad Leader 00:18:15
Squad Member 00:18:39
Lone Wolf 00:43:19
Total 01:20:14
Wins & Losses 2 / 1 (2)
Capture Points
Captured CP 55
Capture Assist 5
Defended CP 2
Teamwork
Kill Assist 0
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 6.338%
SPM 1.6125
Suicides 1
K/D Ratio 0.171
Kills
Total & Streak 7 / 3
Per Minute 0.088
Per Round 7
Deaths
Total & Streak 41 / 12
Per Minute 0.513
Per Round 41

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:00:00 0 0 0 0
MEC 00:00:00 0 0 0 0
PLA 00:00:00 0 0 0 0
SEALs 00:00:00 0 0 0 0
SAS 01:20:14 2 1 2 64
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:20:14 2 1 - -
Averages 00:08:01 0 0 0 6
Map Time Wins Losses Ratio B.R.
Warlord 00:36:58 0 1 0 64
Ghost Town 00:43:16 2 0 2 47
Total 01:20:14 2 1
Averages 00:40:07 0 1 1 56
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:00:00 0 0 0 0
MEC 00:00:00 0 0 0 0
PLA 00:00:00 0 0 0 0
SEALs 00:00:00 0 0 0 0
SAS 01:20:14 2 1 2 64
SPETZ 00:43:16 2 0 2 47
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:36:58 0 1 0 64
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:00:44 0 1 0 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:00:41 0 0 0 0
Helicopter 00:00:00 0 0 0 0
Transport 00:09:29 0 2 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:07 0 0 0 0
Total 00:11:01 0 3 0
Averages 00:01:34 0 0 0 0
Expansion BF2 SF EF AF
Time 00:00:00 01:20:14 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:14:28 0 11 0
Assault 00:01:52 0 1 0
Engineer 00:11:03 0 3 0
Medic 00:19:01 1 8 0.13
Special-Ops 00:18:23 5 10 0.5
Support 00:05:39 0 4 0
Sniper 00:04:41 1 4 0.25
Total 01:15:07 7 41
Averages 00:10:43 1 6 0.17
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:28:43 3 16 0.19 7.25%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:00:00 0 0 0 0%
Light Machine Guns 00:05:58 0 4 0 0%
Sniper Rifles 00:03:38 1 3 0.33 100%
Pistols 00:00:41 0 1 0 0%
AT/AA 00:04:02 0 7 0 50%
Submachine Guns 00:16:14 0 4 0 3.77%
Shotguns 00:00:33 0 1 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:04:093 03 3%
Hand Grenade 00:00:24 0 2 0 3%
Total 01:00:21 4 38
Averages 00:04:38 0 3 0 6.338%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:08 0 0 0 2
Hand Grenade 00:00:24 0 2 0 3
AT Mine 00:00:28 0 0 0 7
C4 00:03:33 3 0 3 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 1
Zipline 00:00:00 0 0 0 0
Total 00:04:33 3 2 1.5 13
Averages 00:00:21 0 0 0.12 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
dsghsdf (3)
More Victims
(Top 10)
Worst Enemy
(Deaths by)
[LS] Princess_Unicorn (12)
More Enemies
(Top 10)
yotas (12), Sam56 (5), FrantisekObona (3), breizh22-jr_fr (2)
Misc. Stats
PID (Player ID Number) 3031258
Enrollment Date 2017-09-08 03:08:16
Last Battle On 2017-09-22 19:01:38
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 37.3909 cph

Awards
Medals

Bronze Star

  • First received: (2017-09-22 19:01:38)
  • Last awarded: (2017-09-22 19:01:38)
  • Total awards: 1

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received: (2017-09-08 03:08:16)
  • Last awarded: (2017-09-08 03:08:16)
  • Total awards: 1

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.