BerizSoldier Private First Class

 BerizSoldier - USMC
Carbines Helicopter
Special-Ops
Wake Island 2007
Bosnia and Herzegovina
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Player Profile Team Profile Combat Profile
Scores
Global 85
Team 29
Combat 60
Commander 2
Time
Parachute 00:01:17
Commander 00:02:22
Squad Leader 00:01:50
Squad Member 00:35:30
Lone Wolf 03:30:15
Total 04:09:59
Wins & Losses 13 / 13 (1)
Capture Points
Captured CP 9
Capture Assist 2
Defended CP 3
Teamwork
Kill Assist 3
Heal 0
Revive 0
Support 0
Repair 0
Driver 4
Accuracy 11.405%
SPM 0.34
Suicides 14
K/D Ratio 0.161
Kills
Total & Streak 29 / 3
Per Minute 0.116
Per Round 2.071
Deaths
Total & Streak 180 / 13
Per Minute 0.72
Per Round 12.857

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 02:46:05 11 5 2.2 15
MEC 00:00:00 0 0 0 0
PLA 01:23:53 2 8 0.25 9
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 04:09:58 13 13 - -
Averages 00:24:59 1 1 0 2
Map Time Wins Losses Ratio B.R.
Wake Island 2007 04:09:59 13 13 1 15
Total 04:09:59 13 13
Averages 04:09:59 0 13 1 15
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 04:09:59 13 13 1 15
MEC 00:00:00 0 0 0 0
PLA 04:09:59 13 13 1 15
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:11:55 7 10 0.7 0
Aviator 00:36:34 7 33 0.3 3
Air Defense 00:03:40 2 6 0.33 0
Helicopter 00:53:43 3 22 0.14 0
Transport 00:08:28 3 10 0.3 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 01:54:20 22 81 3
Averages 00:16:20 3 12 0.14 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:11:43 4 17 0.24
Assault 00:04:33 0 5 0
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 03:15:34 22 134 0.16
Support 00:00:12 0 1 0
Sniper 00:25:59 3 23 0.13
Total 03:58:01 29 180
Averages 00:34:00 4 26 0.16
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:03:07 0 3 0 0%
Grenade Launcher Attachment 00:00:07 0 1 0 0%
Carbines 01:26:33 7 63 0.11 13.27%
Light Machine Guns 00:02:09 2 3 0.67 4.64%
Sniper Rifles 00:15:43 0 14 0 31.25%
Pistols 00:01:39 0 2 0 11.9%
AT/AA 00:02:01 0 4 0 16.67%
Submachine Guns 00:06:21 2 9 0.22 10.1%
Shotguns 00:03:06 0 3 0 0%
Knife 00:02:41 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:05:540 90 0%
Hand Grenade 00:04:22 1 2 0.5 34.62%
Total 02:07:49 12 104
Averages 00:09:49 1 8 0 11.405%
Equipment Time Kills Deaths Ratio Usage
Knife 00:02:41 0 0 0 9
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:04:22 1 2 0.5 26
AT Mine 00:00:00 0 0 0 0
C4 00:05:54 0 9 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:12:57 1 11 0.09 35
Averages 00:00:59 0 1 0.01 3
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
[LS] Rico946 (3)
More Victims
(Top 10)
=617= djbattlefield2007 (2), weevuso (2), welt99 (2)
Worst Enemy
(Deaths by)
#Inf 2loW|VorTeX^ (7)
More Enemies
(Top 10)
[LS] Galactic|Pegasus (6), NeoxZ (5), bfm.ftw (5), hhh1724 (5), boozlo (5), #Inf butt_spenceR (4), [LS] Rico946 (4), Daniel39560 (3), IchBinAhab (3)
Misc. Stats
PID (Player ID Number) 2646855
Enrollment Date 2017-03-14 17:11:58
Last Battle On 2017-04-02 16:30:53
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 4 / 1 / 0
Cost ($50 base) 12.0008 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

  • First received: (2017-03-19 17:04:51)
  • Last awarded: (2017-03-19 17:04:51)
  • Total awards: 1
Next 3 Promotions
Rank

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.