Fightstar Lance Corporal

 Fightstar - PLA
Carbines Helicopter
Special-Ops
Wake Island 2007
Germany
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Player Profile Team Profile Combat Profile
Scores
Global 140
Team 87
Combat 54
Commander 0
Time
Parachute 00:01:49
Commander 00:00:00
Squad Leader 00:03:08
Squad Member 00:16:53
Lone Wolf 05:09:12
Total 05:29:17
Wins & Losses 10 / 13 (0.77)
Capture Points
Captured CP 30
Capture Assist 14
Defended CP 6
Teamwork
Kill Assist 4
Heal 0
Revive 0
Support 0
Repair 0
Driver 6
Accuracy 19.926%
SPM 0.4255
Suicides 1
K/D Ratio 0.174
Kills
Total & Streak 25 / 2
Per Minute 0.076
Per Round 1.563
Deaths
Total & Streak 144 / 11
Per Minute 0.438
Per Round 9

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 02:35:15 7 1 7 18
MEC 00:00:00 0 0 0 0
PLA 02:53:59 3 12 0.25 17
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 05:29:14 10 13 - -
Averages 00:32:55 1 1 0 4
Map Time Wins Losses Ratio B.R.
Wake Island 2007 05:29:17 10 13 0.77 18
Total 05:29:17 10 13
Averages 05:29:17 0 13 1 18
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 05:29:17 10 13 0.77 18
MEC 00:00:00 0 0 0 0
PLA 05:29:17 10 13 0.77 18
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:04:26 0 1 0 0
Aviator 01:09:23 9 30 0.33 1
Air Defense 00:24:01 7 12 0.67 1
Helicopter 01:35:43 4 35 0.14 1
Transport 00:09:02 2 6 0.67 2
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 03:22:35 22 84 5
Averages 00:28:56 3 12 0.14 1
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:06:05 0 8 0
Assault 00:08:58 0 5 0
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 05:06:36 25 131 0.19
Support 00:00:00 0 0 0
Sniper 00:00:00 0 0 0
Total 05:21:39 25 144
Averages 00:45:57 4 21 0.17
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:03:35 0 1 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 01:45:19 1 65 0.02 20.9%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:00:00 0 0 0 0%
Pistols 00:00:27 1 1 1 33.33%
AT/AA 00:01:47 0 2 0 0%
Submachine Guns 00:03:40 0 5 0 19.49%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:02:071 11 0%
Hand Grenade 00:02:18 0 3 0 5.88%
Total 01:57:06 2 77
Averages 00:09:00 0 6 0 19.926%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:02:18 0 3 0 34
AT Mine 00:00:00 0 0 0 0
C4 00:02:07 1 1 1 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:04:25 1 4 0.25 34
Averages 00:00:20 0 0 0.02 3
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Gmbarete (2)
More Victims
(Top 10)
MasterTif (2)
Worst Enemy
(Deaths by)
MitchS66 (8)
More Enemies
(Top 10)
[LS] %CIB%KissMyGun (7), Med16 (7), [LS] mariebauge (4), NightLantern (3), Dennis2012 (3), Gmbarete (3), =40h= Piligrim-06 (3), Fark-u (3), IamMrKeaton (2)
Misc. Stats
PID (Player ID Number) 1141349
Enrollment Date 2017-06-01 19:13:02
Last Battle On 2017-06-13 18:12:22
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 1 / 0
Team: Kills, Damage, & Vehicle Damage 2 / 0 / 0
Cost ($50 base) 9.1107 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

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  • Total awards: 0

Gold Star

  • First received: (2017-06-13 17:41:44)
  • Last awarded: (2017-06-13 17:41:44)
  • Total awards: 1

Purple Heart

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  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.