SgtGunter Private

 SgtGunter - USMC
Sniper Rifles Armor
Sniper Wake Island 2007
Germany
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 70
Team 20
Combat 50
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:53:14
Lone Wolf 00:00:13
Total 00:53:28
Wins & Losses 2 / 0 (2)
Capture Points
Captured CP 2
Capture Assist 6
Defended CP 0
Teamwork
Kill Assist 4
Heal 0
Revive 0
Support 0
Repair 0
Driver 2
Accuracy 11.624%
SPM 1.3208
Suicides 0
K/D Ratio 1.316
Kills
Total & Streak 25 / 5
Per Minute 0.472
Per Round 12.5
Deaths
Total & Streak 19 / 6
Per Minute 0.358
Per Round 9.5

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:47:26 1 0 1 68
MEC 00:00:00 0 0 0 0
PLA 00:06:02 1 0 1 2
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 00:53:28 2 0 - -
Averages 00:05:20 0 0 0 7
Map Time Wins Losses Ratio B.R.
Wake Island 2007 00:53:28 2 0 2 68
Total 00:53:28 2 0
Averages 00:53:28 0 0 2 68
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:53:28 2 0 2 68
MEC 00:00:00 0 0 0 0
PLA 00:53:28 2 0 2 68
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:03:29 4 1 4 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:02:10 2 0 2 2
Helicopter 00:01:41 0 0 0 0
Transport 00:01:02 0 1 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:08:22 6 2 2
Averages 00:01:11 1 0 0.14 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:00:23 0 1 0
Assault 00:00:00 0 0 0
Engineer 00:00:03 0 0 0
Medic 00:10:54 1 5 0.2
Special-Ops 00:16:22 7 6 1.17
Support 00:00:00 0 0 0
Sniper 00:23:25 17 7 2.43
Total 00:51:07 25 19
Averages 00:07:18 4 3 1.32
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:07:04 0 3 0 31.82%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:11:50 3 5 0.6 8.68%
Light Machine Guns 00:00:57 0 0 0 0%
Sniper Rifles 00:20:14 12 6 2 35%
Pistols 00:01:05 3 1 3 30.23%
AT/AA 00:00:16 0 1 0 100%
Submachine Guns 00:01:01 0 1 0 0.9%
Shotguns 00:00:03 0 0 0 0%
Knife 00:00:05 0 0 0 0%
Defibrillator 00:00:07 0 1 0 0%
Explosives (C4, Claymore, AT Mine) 00:01:201 01 0.4%
Hand Grenade 00:00:34 0 0 0 50%
Total 00:43:35 19 18
Averages 00:03:21 1 1 1 11.624%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:05 0 0 0 0
Defibrillator 00:00:07 0 1 0 1
Claymore 00:00:19 1 0 1 4
Hand Grenade 00:00:34 0 0 0 8
AT Mine 00:00:00 0 0 0 0
C4 00:01:01 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:06 1 1 1 13
Averages 00:00:09 0 0 0.08 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Bl@cK boky1122 (5)
More Victims
(Top 10)
Countrycrawler (4), incs (3), sebok922 (2), xXYASsin113Xx (2)
Worst Enemy
(Deaths by)
incs (5)
More Enemies
(Top 10)
Bl@cK boky1122 (3), thejack63 (2), RemonVeij (2), Gunny Wekillsforfun (2), Z0nderling (2)
Misc. Stats
PID (Player ID Number) 2194703
Enrollment Date 2017-03-20 21:21:11
Last Battle On 2017-03-20 22:10:55
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 56.1097 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Private First Class

Required Global BF2HUB Score: 150 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.