____ Staff Sergeant

 ____ - USMC
Assault Rifles Armor
Medic
Gulf Of Oman
Poland
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Player Profile Team Profile Combat Profile
Scores
Global 378
Team 198
Combat 180
Commander 0
Time
Parachute 00:00:28
Commander 00:00:00
Squad Leader 02:12:23
Squad Member 01:58:45
Lone Wolf 00:12:43
Total 04:23:58
Wins & Losses 8 / 5 (1.6)
Capture Points
Captured CP 49
Capture Assist 26
Defended CP 12
Teamwork
Kill Assist 15
Heal 8
Revive 9
Support 3
Repair 0
Driver 6
Accuracy 10.544%
SPM 1.4318
Suicides 3
K/D Ratio 0.643
Kills
Total & Streak 90 / 6
Per Minute 0.341
Per Round 8.182
Deaths
Total & Streak 140 / 7
Per Minute 0.53
Per Round 12.727

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:49:13 3 3 1 78
MEC 01:19:18 3 1 3 49
PLA 01:15:26 2 1 2 80
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 04:23:57 8 5 - -
Averages 00:26:23 1 1 0 21
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 02:18:27 4 4 1 54
Wake Island 2007 02:05:31 4 1 4 80
Total 04:23:58 8 5
Averages 02:11:59 0 3 3 67
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 04:23:58 8 5 1.6 80
MEC 02:18:27 4 4 1 54
PLA 02:05:31 4 1 4 80
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:43:46 16 19 0.84 0
Aviator 00:04:55 2 2 1 0
Air Defense 00:18:39 11 10 1.2 1
Helicopter 00:27:06 5 19 0.42 3
Transport 00:14:59 4 5 1.2 2
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 01:49:25 38 55 6
Averages 00:15:37 5 8 0.14 1
Expansion BF2 SF EF AF
Time 02:18:27 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 01:04:30 28 54 0.52
Assault 00:00:00 0 0 0
Engineer 00:12:11 7 12 0.58
Medic 01:48:41 38 50 0.76
Special-Ops 00:27:23 5 11 0.45
Support 00:30:45 8 13 0.62
Sniper 00:07:55 4 0 4
Total 04:11:25 90 140
Averages 00:35:55 13 20 0.64
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:31:54 14 12 1.17 10.66%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:13:31 0 2 0 15.57%
Light Machine Guns 00:15:36 2 12 0.17 5.86%
Sniper Rifles 00:05:30 3 0 3 35.71%
Pistols 00:01:32 0 6 0 8.91%
AT/AA 00:11:54 5 12 0.42 48.57%
Submachine Guns 00:12:05 2 14 0.14 9.43%
Shotguns 00:26:55 13 19 0.68 7.33%
Knife 00:00:05 0 1 0 0%
Defibrillator 00:00:30 0 0 0 75%
Explosives (C4, Claymore, AT Mine) 00:06:402 50.4 0.66%
Hand Grenade 00:05:31 10 2 5 25.26%
Total 02:05:08 49 80
Averages 00:09:37 4 6 1 10.544%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:05 0 1 0 0
Defibrillator 00:00:30 0 0 0 12
Claymore 00:00:05 0 0 0 2
Hand Grenade 00:05:31 10 2 5 95
AT Mine 00:01:00 1 0 1 25
C4 00:05:35 1 5 0.2 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:12:46 12 8 1.5 134
Averages 00:00:58 1 1 0.12 10
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Tama63 (5)
More Victims
(Top 10)
Avivsasson (4), IamMrKeaton (4), TOPGUNN (3), NECKRATALL (3), killyatom (3), BarneyCleighton (3), =W= Shabz (3), resaver (2), Andezigi (2)
Worst Enemy
(Deaths by)
IamMrKeaton (12)
More Enemies
(Top 10)
Avivsasson (7), waldemar2000 (5), Micropoint (5), Andezigi (5), ramylallo (5), BOB Brahlaf (5), Yan_Kiev (4), NECKRATALL (4), bfm.ftw (3)
Misc. Stats
PID (Player ID Number) 2295147
Enrollment Date 2017-03-05 22:06:05
Last Battle On 2017-05-30 21:10:42
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 11.3651 cph

Awards
Medals

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Sergeant

Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Gunnery Sergeant

Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.