VelvetPouch Sergeant

 VelvetPouch - PLA
Shotguns Transport
Anti-tank
Wake Island 2007
Canada
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Player Profile Team Profile Combat Profile
Scores
Global 135
Team 65
Combat 70
Commander 0
Time
Parachute 00:00:54
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 03:13:16
Total 03:13:16
Wins & Losses 10 / 12 (0.83)
Capture Points
Captured CP 24
Capture Assist 12
Defended CP 2
Teamwork
Kill Assist 3
Heal 0
Revive 1
Support 0
Repair 0
Driver 0
Accuracy 14.215%
SPM 0.6995
Suicides 2
K/D Ratio 0.279
Kills
Total & Streak 34 / 3
Per Minute 0.176
Per Round 3.778
Deaths
Total & Streak 122 / 12
Per Minute 0.632
Per Round 13.556

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:22:26 5 4 1.25 12
MEC 00:23:39 2 1 2 14
PLA 01:26:07 2 7 0.29 21
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:01:03 1 0 1 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 03:13:15 10 12 - -
Averages 00:19:19 1 1 0 5
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 00:38:46 3 1 3 14
Fushe Pass 00:12:44 0 1 0 8
Mass Destruction 00:01:03 1 0 1 0
Wake Island 2007 02:18:17 5 10 0.5 21
Highway Tampa 00:02:26 1 0 1 4
Total 03:13:16 10 12
Averages 00:38:39 0 2 1 9
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 03:12:13 9 12 0.75 21
MEC 00:41:12 4 1 4 14
PLA 02:31:01 5 11 0.45 21
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:01:03 1 0 1 0
MECSF 00:00:00 0 0 0 0
Rebels 00:01:03 1 0 1 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:18:36 2 8 0.25 0
Aviator 00:02:44 1 2 0.5 0
Air Defense 00:06:14 1 6 0.17 0
Helicopter 00:07:38 1 3 0.33 0
Transport 00:28:05 6 17 0.53 3
Artillery 00:00:00 0 0 0 0
Ground Defense 00:01:37 1 0 1 0
Total 01:04:54 12 36 3
Averages 00:09:16 2 5 0.14 0
Expansion BF2 SF EF AF
Time 00:51:30 00:01:03 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 01:47:23 21 73 0.29
Assault 00:16:24 9 19 0.47
Engineer 00:04:05 0 4 0
Medic 00:03:32 0 3 0
Special-Ops 00:28:33 3 11 0.27
Support 00:08:42 0 4 0
Sniper 00:12:58 1 8 0.13
Total 03:01:37 34 122
Averages 00:25:56 5 17 0.28
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:11:45 3 13 0.23 6.92%
Grenade Launcher Attachment 00:00:19 0 0 0 0%
Carbines 00:16:53 2 8 0.25 20.74%
Light Machine Guns 00:03:15 0 5 0 7.65%
Sniper Rifles 00:05:58 0 5 0 23.08%
Pistols 00:01:25 0 3 0 22.39%
AT/AA 00:08:38 4 10 0.4 52.38%
Submachine Guns 00:24:45 7 18 0.39 17.06%
Shotguns 00:41:58 8 35 0.23 5.53%
Knife 00:01:47 0 0 0 0%
Defibrillator 00:00:17 0 0 0 50%
Explosives (C4, Claymore, AT Mine) 00:00:250 00 0%
Hand Grenade 00:00:59 0 1 0 16.67%
Total 01:57:59 24 98
Averages 00:09:04 2 8 0 14.215%
Equipment Time Kills Deaths Ratio Usage
Knife 00:01:47 0 0 0 26
Defibrillator 00:00:17 0 0 0 2
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:00:59 0 1 0 6
AT Mine 00:00:00 0 0 0 0
C4 00:00:25 0 0 0 0
Tactical (Flash, Smoke) 00:00:02 0 0 0 0
Grappling Hook 00:00:00 0 0 0 1
Zipline 00:00:00 0 0 0 0
Total 00:03:30 0 1 0 35
Averages 00:00:16 0 0 0 3
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Ansaso (2)
More Victims
(Top 10)
ambuzz (2)
Worst Enemy
(Deaths by)
sniperbatts90 (3)
More Enemies
(Top 10)
HamzehSultan1 (3), Machine_breaker (3), Stefax (3), [LS] SW01_DarK (3), *RSA* Mariupol_soldier (2), H]n[D monchitokiller (2), hhh1724 (2), ItaMar.se (2), Quillern88 (2)
Misc. Stats
PID (Player ID Number) 2328946
Enrollment Date 2017-03-15 22:39:16
Last Battle On 2017-11-12 20:49:55
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 15.5226 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Sergeant

Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.