Crossbill Corporal

 Crossbill - PLA
Assault Rifles Armor
Medic
Wake Island 2007
Belarus
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Player Profile Team Profile Combat Profile
Scores
Global 286
Team 122
Combat 164
Commander 0
Time
Parachute 00:00:16
Commander 00:00:00
Squad Leader 00:51:24
Squad Member 01:45:05
Lone Wolf 00:16:44
Total 02:53:18
Wins & Losses 7 / 4 (1.75)
Capture Points
Captured CP 6
Capture Assist 13
Defended CP 3
Teamwork
Kill Assist 22
Heal 8
Revive 20
Support 0
Repair 0
Driver 24
Accuracy 10.864%
SPM 1.6532
Suicides 0
K/D Ratio 0.766
Kills
Total & Streak 82 / 10
Per Minute 0.474
Per Round 10.25
Deaths
Total & Streak 107 / 9
Per Minute 0.618
Per Round 13.375

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:05:59 4 1 4 45
MEC 00:26:40 0 1 0 0
PLA 01:20:39 3 2 1.5 55
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 02:53:18 7 4 - -
Averages 00:17:19 1 0 0 10
Map Time Wins Losses Ratio B.R.
Sharqi Peninsula 00:26:40 0 1 0 0
Wake Island 2007 02:26:38 7 3 2.33 55
Total 02:53:18 7 4
Averages 01:26:39 0 2 1 28
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 02:53:18 7 4 1.75 55
MEC 00:26:40 0 1 0 0
PLA 02:26:38 7 3 2.33 55
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:17:36 17 9 2 1
Aviator 00:00:00 0 0 0 0
Air Defense 00:03:41 1 5 0.4 1
Helicopter 00:04:45 1 3 0.33 0
Transport 00:15:57 3 9 0.67 3
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:32 0 0 0 0
Total 00:42:31 22 26 5
Averages 00:06:04 3 4 0.14 1
Expansion BF2 SF EF AF
Time 00:26:40 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:08:28 0 2 0
Assault 00:33:44 33 26 1.27
Engineer 00:00:00 0 0 0
Medic 01:24:41 43 63 0.68
Special-Ops 00:08:41 0 4 0
Support 00:02:10 1 1 1
Sniper 00:22:24 5 11 0.45
Total 02:40:08 82 107
Averages 00:22:52 12 15 0.77
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 01:07:56 47 52 0.9 18.6%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:05:06 0 3 0 0%
Light Machine Guns 00:08:22 6 4 1.5 1.89%
Sniper Rifles 00:15:16 2 8 0.25 42.86%
Pistols 00:08:38 2 7 0.29 13.23%
AT/AA 00:02:17 0 0 0 16.67%
Submachine Guns 00:12:00 5 7 0.71 6.73%
Shotguns 00:00:00 0 0 0 0%
Knife 00:02:29 0 0 0 0%
Defibrillator 00:03:08 0 9 0 50%
Explosives (C4, Claymore, AT Mine) 00:00:120 00 0%
Hand Grenade 00:04:29 7 1 7 15.28%
Total 02:09:53 69 91
Averages 00:09:59 5 7 1 10.864%
Equipment Time Kills Deaths Ratio Usage
Knife 00:02:29 0 0 0 85
Defibrillator 00:03:08 0 9 0 40
Claymore 00:00:12 0 0 0 2
Hand Grenade 00:04:29 7 1 7 72
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:10:18 7 10 0.7 199
Averages 00:00:47 1 1 0.05 15
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
ThanosZ (3)
More Victims
(Top 10)
bestniko98 (3), Gabriel_skt2001 (3), HENKOKPL (3), EMOTHI (3), Taxa_Paga (2), ItaMar.se (2), JakseBombin (2), NpottyL (2), fddfg DoLzNiK (2)
Worst Enemy
(Deaths by)
[LS] Galactic|Pegasus (6)
More Enemies
(Top 10)
Teger36 (5), vados (5), ThanosZ (5), =kamikaze.kiwi= (4), Blasto (3), fddfg DoLzNiK (3), [LS] %CIB%KissMyGun (2), Fantile (2), Daniel39560 (2)
Misc. Stats
PID (Player ID Number) 2598163
Enrollment Date 2017-02-24 20:06:11
Last Battle On 2017-03-18 21:20:00
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 17.311 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.