CrazyGIX Private First Class

 CrazyGIX - PLA
Sniper Rifles Transport
Sniper Wake Island 2007
N/A
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 65
Team 17
Combat 48
Commander 0
Time
Parachute 00:00:05
Commander 00:00:00
Squad Leader 00:21:29
Squad Member 00:44:32
Lone Wolf 00:10:36
Total 01:16:38
Wins & Losses 2 / 3 (0.67)
Capture Points
Captured CP 2
Capture Assist 9
Defended CP 1
Teamwork
Kill Assist 6
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 18.851%
SPM 0.8442
Suicides 4
K/D Ratio 0.615
Kills
Total & Streak 24 / 4
Per Minute 0.312
Per Round 6
Deaths
Total & Streak 39 / 11
Per Minute 0.506
Per Round 9.75

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:29:03 1 1 1 13
MEC 00:00:00 0 0 0 0
PLA 00:47:35 1 2 0.5 46
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:16:38 2 3 - -
Averages 00:07:39 0 0 0 6
Map Time Wins Losses Ratio B.R.
Wake Island 2007 01:16:38 2 3 0.67 46
Total 01:16:38 2 3
Averages 01:16:38 0 3 1 46
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:16:38 2 3 0.67 46
MEC 00:00:00 0 0 0 0
PLA 01:16:38 2 3 0.67 46
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:01:35 0 1 0 0
Aviator 00:00:37 0 1 0 0
Air Defense 00:00:49 0 0 0 0
Helicopter 00:02:42 0 0 0 0
Transport 00:10:05 0 4 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:15:48 0 6 0
Averages 00:02:15 0 1 0 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:19:45 6 8 0.75
Assault 00:12:29 4 12 0.33
Engineer 00:00:00 0 0 0
Medic 00:01:00 0 1 0
Special-Ops 00:05:56 3 5 0.6
Support 00:00:00 0 0 0
Sniper 00:32:09 11 13 0.85
Total 01:11:19 24 39
Averages 00:10:11 3 6 0.62
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:08:54 3 8 0.38 9.38%
Grenade Launcher Attachment 00:00:42 0 1 0 75%
Carbines 00:03:54 3 3 1 18.84%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:24:29 11 10 1.1 27.42%
Pistols 00:01:25 0 2 0 3.85%
AT/AA 00:03:36 4 2 2 25%
Submachine Guns 00:13:44 2 7 0.29 18.18%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:22 0 1 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:260 00 0%
Hand Grenade 00:00:23 0 0 0 50%
Total 00:57:53 23 34
Averages 00:04:27 2 3 0 18.851%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:22 0 1 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:24 0 0 0 2
Hand Grenade 00:00:23 0 0 0 4
AT Mine 00:00:00 0 0 0 0
C4 00:00:02 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:01:11 0 1 0 6
Averages 00:00:05 0 0 0 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
SRSEN_CZ (3)
More Victims
(Top 10)
SavageCanadian97 (3), vados (2)
Worst Enemy
(Deaths by)
n0m4nzland (7)
More Enemies
(Top 10)
Pika4y_4y4y (3), SRSEN_CZ (3), Vil1 (2), CyberPunk87 (2), =TFC= Treasurehunter687 (2), vados (2)
Misc. Stats
PID (Player ID Number) 2775214
Enrollment Date 2017-04-16 23:46:06
Last Battle On 2017-04-17 19:53:34
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 39.1475 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.